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About
Me:
June
- August 2008: Visiting
Research Assistant at the Institute
for Creative Technologies
I
am currently a doctoral candidate in the rhetoric and
professional communication program at New Mexico State
University. My research goals are to enhance the understanding
of Human-to-Human Communication and Interaction in Virtual
Worlds by addressing how intercultural, online and professional
rhetorical contexts may impact the use of virtual agents to
communicate.
While traditional approaches to
communication stress efficiency and medium leniency, many of
our interactions (among which those done in virtual worlds) are
highly rhetorical acts motivated by human interests and goals.
In using virtual embodied agents (avatars) to communicate,
humans use a metaphoric representation of their real-world self
to further their own ends, which also affects verbal and
non-verbal communication and performance. Given the importance
of non-verbal communication gestures in face-to-face
conversation, how does the use of non-verbal communication
(such as gestures, body language, eye gaze) through an avatar
impact rhetorical situations when people argue for a particular
outcome? When a dyadic negotiation requires people come to a
solution in virtual world, how do those people use their avatar
to convince someone else?
My research interests are
specifically related to the area of the rhetoric of virtual
environments:
Rhetoric
of HCI: Negotiation/Persuasion Tactics in Virtual contexts
Verbal
and Non-Verbal Communication
Proxemics
and Deictics
Gesturing
Virtual
Worlds and Video Games
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 Deictics
of avatars
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 Verbal
and Non-Verbal Communication
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 Proxemics
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